Competitive Gaming

Authored by: Lu Zhouxiang

Routledge Handbook of Sport History

Print publication date:  September  2021
Online publication date:  September  2021

Print ISBN: 9780367331733
eBook ISBN: 9780429318306
Adobe ISBN:


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Competitive gaming, or esports, refers to ‘competitive tournaments of video games, especially among professional gamers’. 1 A 2015 research report produced by gaming market research company Newzoo and global sports market analytics firm Repucom points out that worldwide esports market revenue totalled $194 million in 2014. The number of esports enthusiasts reached 89 million, with another 117 million people watching esports competitions occasionally. 2 Newzoo predicted that global esports revenue would reach $1.08 billion by 2021 and that esports enthusiasts and occasional viewers would total 234 million and 240 million respectively, which means competitive gaming has already become a popular spectator event with a fan base comparable to that of mid-tier traditional sports such as table tennis, baseball, rugby, and golf. 3

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