Ontology

Authored by: Espen Aarseth

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510

10.4324/9780203114261.ch59

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Abstract

In game studies, ontology is the study of the nature of games: their mode of being or existence, and of variation within their domain. However, this is vastly complicated by the fact that game studies is constituted of a great variety of methodological and disciplinary approaches, many of which do not study the same type of phenomenon (e.g. an ethnographic vs. a technological approach). So the preliminary steps of any game ontology must be to first establish a meta-ontology (or more precisely, a meta-game-ontology), and then place itself within it. Since a comprehensive list of approaches (and due discussions of these) would demand much more space than can be allocated here, this approach will be fairly general, with many omissions and simplifications.

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