Authored by: Andras Lukacs

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510


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Games and play are historically social activities. While some of the early video games were two-player games, developments in computer technology and network availability allowed designers to create more elaborate multiuser systems. Ever since the release of the first multiplayer online games during the 1970s and early 1980s, people have been gathering online to play, compete, and socialize in imaginary environments. By the end of the twentieth century, multiplayer video games had become an important dimension of online social life and gained the attention of scholars as prominent research venues and subjects.

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