Conventions

Authored by: Bernard Perron

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510

10.4324/9780203114261.ch10

 Download Chapter

 

Abstract

It is an obvious statement to declare that games are rule-based. From the famous definitions of Johan Huizinga and Roger Caillois to the recent ontological accounts of video game scholars, one is expected to follow strict principles of conduct in order to play a game. These principles are permitting as well as prohibiting means and actions to achieve specific goals and to obtain a particular and/or a final result. Insofar as the act of regulating is enforced by a computer program, video games are even more bound by their set of rules. However, these fundamental and explicit regulations hide other ones, less clear but as cardinal to the game activity: conventions.

 Cite
Search for more...
Back to top

Use of cookies on this website

We are using cookies to provide statistics that help us give you the best experience of our site. You can find out more in our Privacy Policy. By continuing to use the site you are agreeing to our use of cookies.